Arkham Horror: The Card Game - Path to Carcosa Cycle (#2)

$54.99 $60.00
Madness returns for an encore performance in the Return to the Path to Carcosa upgrade expansion for Arkham Horror: The Card Game! You thought the final curtain had closed on your dealings with The King in Yellow. The cursed theater production that came to Arkham all the way from Paris quickly became the talk of the town, but its dark history of disappearances, suicides, and madness drove you to investigate deeper.  Now, The King in Yellow has gained a new legion of followers and you can newly experience the entire The Path to Carcosa campaign with all-new scenario, location, and encounter cards designed to add new surprises and challenges. This premium box can store your entire campaign, along with divider cards marked for each encounter set in The Path to Carcosa cycle. Finally, this expansion contains new player cards that increase the customization options to better prepare you to face the evils ahead. So don your fine...
Madness returns for an encore performance in the Return to the Path to Carcosa upgrade expansion for Arkham Horror: The Card Game! You...
$27.99
"This is the thing that troubles me, for I cannot forget Carcosa where black stars hang in the heavens; where the shadows of men's thoughts lengthen in the afternoon, when the twin suns sink into the lake of Hali; and my mind will bear for ever the memory of the Pallid Mask." -Robert W. Chambers, The King in Yellow Echoes of the Past is the 1st Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game. The King in Yellow has come to Arkham, you caught the performance, and now you find yourself drawn into the maddening web of powerful forces and sinister event that seems to surround the mysterious play. So how do you proceed? Where do you continue your investigations? How you do hold onto the tattered threads of your limited sanity? If there are ties between the play and Arkham, there's one place where...
"This is the thing that troubles me, for I cannot forget Carcosa where black stars hang in the heavens; where...
$57.99 $60.00
"I cannot forget Carcosa where black stars hang in the heavens; where the shadow of men's thoughts lengthen in the afternoon, when the twin suns sink into the lake of Hali; and my mind will bear for ever the memory of the Pallid Mask." -Robert W. Chambers, The King in Yellow A new theater production is coming to Arkham all the way from Paris. Unsurprisingly, it's been all the rage in conversations among Arkham's socialites. But in your efforts to learn more about the play, you've uncovered a darker history. Disappearances. Suicides. Delusions. Insanity. Wherever The King in Yellow is performed, madness follows close behind… In The Path to Carcosa, the second deluxe expansion for Arkham Horror: The Card Game, it becomes your task to uncover the secrets of this unusual play. The expansion's two scenarios kick off The Path to Carcosa campaign with a trip to the Ward Theatre...
"I cannot forget Carcosa where black stars hang in the heavens; where the shadow of men's thoughts lengthen in the...
$27.99 $30.00
"He was a slender man, and his face was as white as his coat was black." -Robert W. Chambers, In the Court of the Dragon Months after The Yellow King played at the Ward Theatre, your investigation into the strange events surrounding the play has left you with more questions than answers. You've encountered Cultists, Lunatics, and Monsters. You've uncovered horrific Schemes of untold scope. And you've witnessed Terrors that may or may not have been Omens of greater perils. Now, as you wonder what to make of everything you've seen, where do you go for answers - even as your world's tilting into madness? The answer: Paris. In A Phantom of Truth, the 3rd Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, you and your fellow investigators make your way across the Atlantic. Tormented every night by vivid dreams of an alien world—with black...
"He was a slender man, and his face was as white as his coat was black." -Robert W. Chambers, In...
$27.99 $30.00
"So numerous are the recorded troubles in insane asylums, that only a miracle can have stopped the medical fraternity from noting strange parallelisms and drawing mystified conclusions." - H.P. Lovecraft, The Call of Cthulhu It was always going to come to this...You're finally headed to the asylum. The Unspeakable Oath is the 2nd Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, and it carries you deep into the belly of Arkham's asylum. You'll find yourself behind locked doors, wracked buy Doubt, and surrounded by Lunatics. And, still, you'll catch hints of deeper and darker secrets. And while its scenario continues and deepens the game's exploration of the mystical realms between the traditional roleplaying and card game experiences, its twenty-four player cards (two copies each of twelve different cards) provide you access to a number of wealthy Patrons and allow you to "learn" from your mistakes....
"So numerous are the recorded troubles in insane asylums, that only a miracle can have stopped the medical fraternity from...
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From the streets of Paris to the city's subterranean catacombs, your pursuit of the truth behind The King in Yellow leads you farther and farther from Arkham's familiar landmarks. But the streets, the language, and the eerie, dark tunnels aren't the only foreign elements at play. There's something distinctly otherworldly in the Parisian catacomb... In The Pallid Mask (4th Pack in the Carcosa cycle) scenario, you and your fellow investigators will enter these tunnels in search of a stranger whom you believe must be connected to the events surrounding the performance of The King in Yellow at the Ward Theatre in Arkham. But with each new strange twist and turn, you'll find yourselves only stepping deeper into mystery. Perhaps you can follow the tunnels all the way to the pulsing heart of the play's mysteries, but there's a chance, too, you'll simply find yourselves lost amid the shifting landscape. What...
From the streets of Paris to the city's subterranean catacombs, your pursuit of the truth behind The King in Yellow...
$27.99 $30.00
Dim Carcosa is the sixth and final Mythos Pack in the Path to Carcosa cycle for Arkham Horror: The Card Game. Your investigation into the mysterious play The King in Yellow has led you across the globe and brought you to the edge of madness. Now, in the final act of the Path to Carcosa you travel beyond the cosmos to a world a place beyond all imagining. Before you lies a warped, alien city. Its twisting streets and aberrant architecture have no semblance of order or structure. In the distance, a murky lake reflects the glare of two suns. This is Carcosa - the realm of madness in the stars, where Hastur reigns supreme. All shall be revealed when you travel to Dim Carcosa, meaning that the locations in this scenario have no unrevealed side. Instead, their reverse sides bear story cards to push your plotlines forward to their...
Dim Carcosa is the sixth and final Mythos Pack in the Path to Carcosa cycle for Arkham Horror: The Card...
$27.99 $30.00
Your investigations have led you to the island commune of Mont Saint-Michel, as brooding, dark clouds cover the sky. A storm is coming - and it's unclear if our world will survive. Black Stars Rise is the 5th pack of The Path to Carcosa cycle for Arkham Horror: The Card Game, and the latest tale of your own madness. Between the new player cards included in this Mythos Pack and an adventure unlike any other, Black Stars Rise races towards the stunning conclusion of the Path to Carcosa cycle. The darkling spires of Carcosa are breaching the walls between dimensions and Hastur will rule over all... This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Path to Carcosa deluxe expansion to play.
Your investigations have led you to the island commune of Mont Saint-Michel, as brooding, dark clouds cover the sky. A...

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