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Ready to Play in a Galaxy Far, Far Away? Here's Everything You Need to Know About Edge of the Empire
The Setting
On a dust bowl little planet, where double suns gleam down like the watchful eyes of an old, vengeful god, there is a trading outpost. It is huddled by a small town, clustered together like the last teeth in a Rancor’s maw, aged from years of chewing up travelers and spitting them out. Here is where you will trade the last of your credits for a cargo load that could make you rich - or could cost years off your life, if you’re caught by the Empire.
The Characters
There are six unique careers to choose from within Edge of the Empire, and what makes these careers one-of-a-kind are their layered specializations. While you may be a Smuggler by trade, within this career path you can choose the Pilot, Thief, or Scoundrel specialization. These specific types of specialization allow precise control over the skills and talents your character may possess. You can craft a disgraced Colonist from the Core Worlds trying to bring law and order to the Outer Rim through your political skills, or Bounty Hunter assassin, ready for the next target before them. All these characters have a reason they skirt on the edges of society - and the skills to match.
The System
Edge of the Empire uses a dice system which functions on two layers, perfectly marrying its mechanical components and narrative complexity of the dangerous world your characters inhabit. There are seven unique dice, collected into dice pools which help determine not only the outcome of a situation, but surrounding effects. If you’ve played the Fate system before, you may see similarities to the way this can effect encounters both mechanically and narratively - injecting fraught tension and roleplaying opportunities for both players and Game Masters alike.
Rolling well on these dice can give additional bonuses to a situation (as decided by your Game Master), such as saving the cargo on a heist mission, and finding additional leads to missing informant. Alternatively, they can add layers to failure, such as rolling a threat symbol; this will incur a threat, such as a terminal taking longer to hack, or vent doors in a ship beginning to close. Rolling from dice pools which include positive boosts (from your proficiency, boost and ability dice) and negative boosts (such as set back, difficulty and challenge dice) help create a more nuanced play experience with tangible in-game outcomes for mixed results. Positive outcomes can still have unique challenges and tripped alarms, while negative outcomes may still include the benefit of your crew not dying (immediately - no promises on how long that may last, though!).
This is just a small taste of the galaxy waiting to be explored. If you want to blast off at light speed, you can pick up the Star Wars Edge of the Empire Beginner Game, a complete standalone experience perfect for 3 to 5 players, or if you’re ready for something a little more advanced, pick up the Edge of the Empire Core Rulebook!