Spire: SIN (Sourcebook)

$74.99

Rowan, Rook and Decard

Availability : Out of Stock

 
 
 

SIN is a full-length sourcebook for the Spire roleplaying game.

Sin delves deeper into the world of Spire, and includes:

  • Two new classes: the divine confidence trickster Gutter Cleric and the necromantic bureaucrat Mortician Executioner
  • Extensive sections on the Crime, Order and Religion domains including dozens of new abilities, hundreds of plot hooks and fiction tidbits, and beautiful illustrations by Adrian Stone
  • Three ready-to-run scenarios, pitching the player characters headlong into a world of squabbling holy orders, mysterious librarians, demonic artefacts, overclocked noir magic, interdimensional breaches and hotwired avatars to death gods

CRIME, JUDGEMENT AND RIGHTEOUSNESS IN THE CITY OF SPIRE

In Spire, the greatest city on the continent, a mile-high shard of pitted obsidian and black magic, revolution is brewing.

A thousand gods bicker and war for control of the countless congregations within Spire’s crumbling walls. The aelfir rule from their frozen palaces and perform festival after festival in honour of their solar masters; the drow, long-subjugated, stitch together scraps of scripture to form sawn-off mystery cults and threadbare churches to illegal goddesses. Gods of arson, burglary and mugging blossom in the undercity, finding more faithful each day.

The crime lords of Red Row flood a city hungry for upheaval with guns, drugs and fighters with nothing to lose but something to prove. The plate-armoured gangster knights of the North Docks fight wars of extortion and leg-breaking from their sacred pubs whilst clinging to a street’s worth of territory handed down from their forebears.

The Council – unelected and corrupt to the point of uselessness – oversee it all from their triple-warded chamber in the upper city, sending their agents to smash apart insurrection and maintain control. But they fight a losing battle, and the collateral damage will soon become unsustainable.

SIN requires a copy of the Spire RPG to use the rules and setting within to the best effect.

Shipment Processing Time

All orders, if the item was in-stock at the time of purchase, are processed within 2 business days of the order being placed, or, if the item was out of stock at the time of purchase, within 2 business days of the product arriving in store.

Preorders are processed in a timeframe that allows for the product to arrive on or after the release date.

If an item is 'Order-in', it can vary how long this item takes to come into stock from our suppliers. If in stock at our supplier, it is likely to be 2-3 weeks to arrive in store. Other times, items may be out of stock at suppliers, and while we do our best to ensure our website it up to date, we have thousands of products on our site, and technology hasn't quite caught up for us to pull information from all our suppliers and the availability of each and every product, and have this update regularly. If you require a product ETA, please contact us at the time you place your order.

Orders are not shipped or delivered on weekends or public holidays.

If we are experiencing a high volume of orders, shipments may be delayed by a few days. Please allow additional days in transit for delivery. If there will be a significant delay in shipment of your order, we will contact you via email or telephone.

Shipping Rates & Delivery Estimates

Orders (including PO Boxes and Parcel Lockers) will be shipped via our shipping client Shippit, which includes courier partners such as Couriers Please, Aramex, and AusPost Parcel Post at a flat rate of $15 per order. Please note parcels have authority to leave, unless you request otherwise.

If shipped via Standard Parcel Post, it is up to the discretion of the individual courier whether your parcel is left at your residence or taken to the nearest depot or post office. We do not have any control of a parcel once it has been picked up from our store(s).

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Delivery delays can occasionally occur, especially during peak periods such as Black Friday and Christmas, or by weather events. If you feel your order has been significantly delayed, in the first instance, we ask you contact Shippit via their contact service, if they do not respond, please contact us at https://vaultgames.com.au/pages/contact-us.

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Returns & Refunds

Our Return & Refund Policy provides detailed information about options and procedures for returning your order.